Basketball Rules & Information
1.0 SPORT 3 on 3 Basketball
2.0 LOCATIONS College Park School
3.0 DATES March 28 – April 1, 2016
4.0 SANCTIONED Yes
5.0 NUMBER OF COMPETITORS ON A TEAM:
5.1 Junior Male/Female: 5 Male, 5 Female
Senior Male/Female: 5 Male, 5 Female
5.2 Alternates; 2 male and 2 female athlete may be listed as alternates for each age category. Should the placement of the alternate become necessary due to injury, illness or absenteeism the team has until the commencement of the games to slot in the alternate. The maximum number of players will be eligible to be registered participants of the games, issued accreditation and complete shall not exceed 5 males and 5 females per age category. Each Tribal Council must have a minimum of 3 in each age division and age category.
5.3 Each Tribal Council may have 2 coaches (per gender) for their basketball team. One coach must be female for female team.
6.1 Junior Male/ Female Born in 2001/2002/2003 Senior Male/ Female Born in 1998/1999/2000
6.2 The minimum age requirement is 13 or born in 2003.
7.1 The Saskatchewan First Nation Winter Games shall be open to those who are of Status Indian Ancestry. Athlete treaty numbers are requires as proof.
7.2 All athletes must play with their respective Tribal/Grand Council teams, in which they are registered as per band membership list.
7.3 All athletes must be a member of a First Nation within the Federation of Saskatchewan Indian Nations.
7.4 Transfer of status Indians to another Tribal/Grand Council is allowed as per Saskatchewan First Nation Winter and Summer Technical Manual RESIDENCY clause.
8.0 PROVINCIAL REGISTRATION
8.1 Team Registrations
All athletes and coaches must be registered with Basketball Saskatchewan Inc (BSI). In addition each team is required to complete the attached registration form. This registration form is to be submitted to BSI and the FSIN SCYR Department no later than February 26th 2016 at 4:00p.m.
8.2 Coach Certification
All coaches on the official registration must be fully certified including theory, technical and practical under the National Coaching Certification Program to a minimum of level 1 in Basketball or the equivalent in the Competency Based Education Training system, which in introduction to competition. All coaches must be certified no later than February 26, 2016.
As per the mandatory requirements for all sports in Saskatchewan the “Respect In Sport” online training program must be taken by all coaches. The respect in sport is an online course that can be complete by registering at the following site and completing the online material: https://sasksrc.respectgroupinc.com/ . All coaches must be certified no later than February 26, 2016.
8.2 Payment of Registration
Each Tribal Council is responsible to send completed registration forms and payment directly to the Basketball Saskatchewan Inc.
Payment of $25.00/per team plus $2.00/per player must be issued on ONE cheque per Tribal Council.
Payment and registration are due and cheques are to be made payable to Basketball Saskatchewan Inc no later than February 26, 2016.
9.1 Type of Competition
Pool Format with single elimination tournament in medal play.
Both in pools and in overall competition standings, the following classification rules apply. If teams are tied after the first step, refer to the next one – and so on.
- Most wins (or win ratio in case of unequal number of games in inter-pool comparison);
- Head-to-head confrontation (only taking win/loss into account and applies within a pool only);
- Most points scored in average (without considering winning scores of forfeits).
If teams are still tied after those three steps, the one(s) with the highest seeding win(s) the tie-breaker.
Seeding will be according to the 2014 First Nation Winter Games Results.
9.3 Court and Ball
The game will be played on a 3×3 basketball court with 1 basket. A regular 3×3 court playing surface is 15m (width) x 11m (length). The court shall have a regular basketball playing court sized zone, including a free throw line (5.80m), a two point line (6.75m) and a “no-charge semi-circle” area underneath the one basket. Half a traditional basketball court may be used.
The official 3×3 ball shall be used in all categories.
Note: at grassroots level, 3×3 can be played anywhere; court markings – if any are used – shall be adapted to the available space
9.4 Beginning of the Game
Both teams shall warm-up simultaneously prior to the game.
A coin flip shall determine which team gets the first possession. The team that wins the coin flip can either choose to benefit from the ball possession at the beginning of the game or at the beginning of a potential overtime.
The game must start with three players on the court.
Note: articles 4.3 and 6.4 apply to FIBA 3×3 Official Competitions* only (not mandatory for grassroots events).
* FIBA Official Competitions are Olympic Tournaments, 3×3 World Championships (incl. U18), Zone Championships (incl. U18), the 3×3 World Tour and 3×3 All Stars
Every shot inside the arc shall be awarded one 1 point.
Every shot behind the arc shall be awarded 2 points.
Every successful free throw shall be awarded 1 point.
9.6 Playing time/Winner of a Game
The regular playing time shall be as follows: one period of 10 minutes playing time. The clock shall be stopped during dead ball situations and free throws. The clock shall be restarted after the exchange of the ball is completed (as soon as it is in the offensive team’s hands).
However the first team which scores 21 points or more wins the game if it happens before the end of regular playing time. This rule applies to regular playing time only (not in a potential overtime).
If the score is tied at the end of playing time, an extra period of time will be played. There shall be an interval of 1 minute before the overtime starts. The first team to score 2 points in the overtime wins the game.
A team shall lose the game by forfeit if at the scheduled starting time the team is not present on the playing court with 3 players ready to play. In case of a forfeit, the game score is marked with w-0 or 0-w (“w” standing for win)
A team shall lose by default if it leaves the court before the end of the game or all the players of the team are injured and/or disqualified. In case of a default situation, the winning team can choose to keep its score or
have the game forfeited, whilst the defaulting team’s score is set to 0 in any case.
A team losing by default or a tortuous forfeit will be disqualified from the competition.
Note: if a game clock is not available the running time’s length and/or required points for sudden death is at the organizer’s discretion. FIBA recommends setting the score limit in line with the game’s duration (10 minutes/10 points; 15 minutes/15 points; 21 minutes/21 points).
9.7. Fouls/Free throws
A team is in a penalty situation after it has committed 6 fouls. Players are not excluded based on the number of personal fouls disqualification (see rules)
Fouls during the act of shooting inside the arc shall be awarded 1 free throw, whilst fouls during the act of shooting behind the arc shall be awarded 2 free throws.
Fouls during the act of shooting followed by a successful field goal shall be awarded 1 additional free throw.
Team fouls 7, 8 and 9 shall always be awarded with 2 free throws. The 10th and any subsequent team foul will be awarded with 2 free throws and ball possession. This clause is applied also to fouls during the act of shooting and overrules see above.
All technical fouls will be always awarded with 1 free throw and ball possession; whilst unsportsmanlike fouls will be awarded with 2 free throws and ball possession. The game shall continue with an exchange of the ball behind the arc at the top of the court after a technical or unsportsmanlike foul.
Note: no free throws are awarded after offensive foul.
9.8 How the Ball is played
Following each successful field goal or last free throw (except those followed by ball possession):
– A player from a non-scoring team will resume the game by dribbling or passing the ball from inside the court directly underneath the basket (not from behind the end line) to a place on the court behind the arc.
– The defensive team is not allowed to play for the ball in the “no-charge semi-circle area” underneath the basket.
Following each unsuccessful field goal or last free throw (except those followed by ball possession):
– If the offensive team rebounds the ball, it may continue to attempt to score without returning the ball behind the arc.
– If the defensive team rebounds the ball, it must return the ball behind the arc (by passing or dribbling).
If the defensive team steals or blocks the ball, it must return the ball behind the arc (by passing or dribbling)
Possession of the ball given to either team following any dead ball situation shall start with a check-ball, i.e. an exchange of the ball (between the defensive and the offensive player) behind the arc at the top of the court.
A player is considered to be “behind the arc” when neither of his feet are inside nor step the arc.
In the event of a jump ball situation, the defensive team shall be rewarded the ball.
Stalling or failing to play actively (i.e. not attempting to score) shall be a violation.
If the court is equipped with a shot clock, a team must attempt a shot within 12 seconds. The clock shall start as soon as the ball is in the offensive players’ hands (following the exchange with the defensive player or after a successful field goal underneath the basket).
Note: If the court is not equipped with a shot clock and a team is not sufficiently trying to attack the basket, the referee shall give them a warning by counting the last 5 seconds.
Substitutions can be done by any team when the ball becomes dead, prior to the check-ball or free throw. The substitute can enter the game after his teammate steps off the court and establishes a physical contact with him. Substitutions can only take place behind the end line opposite the basket and substitutions require no action from the referees or table officials.
9.11 Time Outs
Each team is granted one team time-out. Any player can call the time-out in a dead ball situation.
All time-outs have a length of 30 seconds
Note: time-outs and substitutions can only be called in dead ball situations and cannot be called when the ball is live pursuant “how the ball is played”.
A player committing 2 unsportsmanlike fouls (not applicable to technical fouls) will be disqualified from the game by the referees and may be disqualified from the event by the organizer. Independent thereof, the organizer will disqualify the player(s) concerned from the event for acts of violence, verbal or physical aggression, tortuous interference in game results, or any other breach of the FIBA Code of Ethics (Book 1, Chapter II of the FIBA Internal Regulations).
10.0 Results Procedure
10.1 Each Tribal/Grand Council will receive points according to the following chart:
|1st place||10 points|
|2nd place||9 points|
|3rd place||8 points|
|4th place||7 points|
|5th place||6 points|
|6th place||5 points|
|7th place||4 points|
|8th place||3 points|
|9th place||2 points|
|10th – 13th place||1 point|
11.0 Protest Procedure
11.1 The FSIN Sport, Culture, Youth and Recreation Board will act as the Jury for all protests dealing with the eligibility of Athletes.
All protests must be concisely written and presented to the FSIN Games Coordinator immediately after the end of the game. The time and date must be submitted in writing.
Protests must be signed by the Team Sport Contact/ Chef-de-Mission or his/her mission staff designate of the participating team. This designate must be submitted in writing. All protests will be accepted with no explanation from the Board. All protests must be dealt with within 15 minutes of the game ending or game stands as posted.
A fee of $500.00 will be in place for all protests. This fee will be given directly to the FSIN Games Coordinator. Cash will be the only accepted form of
payment. This fee will be put toward the Youth Championships if the protest is lost. Protest fee will be returned if the protest is won by the Team protesting.
12.0 Equipment/Competitive Uniform
12.1 Four courts with FIBA line markings, baskets and backboards, a score clock, two 30 second clocks, a scorebook, tables for scorers and clock operators, benches and chairs for teams, one Molten ball size 6 both boys and girls with an extra ball available in emergencies.
12.2 Competitive Uniform
All jersey & shorts must be matching Tribal Council colors.
Numbering 1 – 10.
Numbers on back of jersey.
13.1 Major Officials – 1 or 2 officials per court
13.2 Minor Officials – each game will require a time keeper, score keeper, shot clock keeper and recorder
The following medals will be required:
15.0 Provincial Sport Governing Body
15.1 SASKATCHEWAN BASKETBALL ASSOCIATION
NAME: – Executive Director
TELEPHONE: 306-780-9403 FAX: 306-780-9404
15.2 FSIN CONTACT INFORMATION
15.3 HOST INFORMATION
NAME: Sport Coordinator – Reinetta Morningchild
TELEPHONE: 306-344-7517 FAX: 304-344-2425
NAME: Sports Coordinator- Evan Chamakese
TELEPHONE: 306-817-0058 FAX: 306-344-2425
NAME: Basketball Coordinator – Michael Linklater
TELEPHONE: 306 717 0576